When The Entity reset its universe it noticed that the comet was still arriving in the same location and preventing Ta’s tribe from being attacked. Did The Cousin change the initial conditions? The Entity checked, and they were the same. It was not going to give The Cousin the satisfaction of knowing it had outsmarted it.
The Entity moved into a four-dimensional view, just to see if it could see something else it had missed. The whole path of the comet was according to the rules. It noticed something else, though, at the other end of time. The radioactive wasteland a few short aeons into the development of Sapiens was no more.
Looking more closely, The Entity saw that all of history was different. Some of the patterns worked out the same, but the names and dates were completely different. Now, in this version of the universe, nuclear disaster threatened, but was narrowly averted. It threatened again, and was narrowly averted. It seemed as if by sheer coincidence that sneaky cousin had nudged its universe onto a path where the dominant species just happened to make it through the most dangerous phase of its existence.
It still wasn’t going to tell The Cousin, but maybe it didn’t need to fix this comet issue. Since all the lives were different, it would even open up another batch of stories to live. Human stories were so popular, the one entity per person rule had turned out to be a serious limiting factor. There was always an entity ready to inhabit a mortal.
To limit the pressure on his universe to provide more people for entities to inhabit, The Entity had doubled down on its policy of letting other entities copy its universe and do whatever they liked with their own versions. This led to some very strange spinoff universes. Most common was an entity who wasn’t satisfied with how their life turned out.
Now The Entity had multi-layer rule protection and emergency shutoff mechanisms that stopped the universe and kicked out everyone living a life in it if anyone attempted to make an illegal change. It also identified the guilty party in an automatic mass message to let everyone know whose fault it is that they had abruptly been ejected from their physical journeys. After that, three more entities tried to save their unjustly executed children, their prematurely perished parents and their cancer-stricken golden retriever respectively. Each was in short order cowed into a meek reassertion of the hand The Entity’s reality had dealt them, and then there were no more violations.
Its punishment scheme seemed so effective that The Entity didn’t even see the need to ban these three entities. However, each one took its offer to make their own universe where things were not quite so random and, well, cruel. Others followed suit. These were so common that they became a class unto themselves. “Guided universes” were ones where the entity on the outside behaved as a closely interested deity, making deliberate tweaks here and there as it saw fit.
For the most part, a guiding entity was satisfied just to help the people close to the mortal whose life it had lived. Occasionally an ambitious guiding entity would instead seek to create a utopia, ending all suffering for everyone within its universe. Some entities questioned the point of this, as these private universes seldom had any entities inhabiting them at all. Did the mortals in these universes even experience anything without entities in them doing the experiencing for them? “Kindness is wasted on an empty body.” became an aphorism among entities attempting to dissuade each other from trying to make utopias.
Why it was so important to so many entities that no one try to care about empty mortals for their own sake was an open question. The entity who created the first physical universe was now known for its obsessive protection of it from tampering and behind its back was called “Leave My Universe Alone,” or Lmua for short. Lmua’s position that consciousness only lay in entities had not even been a position before. It had just been taken for granted. It may well have made entities making their own universes uncomfortable to think that the “empty bodies” they were making actually felt and thought what they looked like they were feeling and thinking. For one thing, it might implicate them in some moral transgression to create such suffering, but for another, even the idea of a finite existence was inherently frightening.
So, an entity guiding a universe to maximize the happiness of its residents was frowned upon and rare. Those who did try it found themselves flummoxed by a human’s unfailing ability to be miserable even in the most pleasant circumstances. Entities that edited their mortals to not do this found they behaved much like entities that edited themselves to be always happy. An entity with an entire universe of satisfied humans laying on their feather mattresses in unending meditative joy can only remain interested for so long. At best, they leave that universe to its blissful stasis and move on to another project.
The most ambitious entities, through trial and error, struggled to make beings that will always be happy, but also will interact with each other in interesting ways, grow, and create art. To this day, they may still be trying to make such a being.